Buy new: $18.99
53 used and new from $8.25
Customer Rating:
First tagged "marvel comics" by Onyx Jedi "Onyx"
see full specs tags: 3rd person, boring, awful, too difficult, waste of money, poorly balanced, promotes violence, poor, marvel comics, thor
Product Description
Features include:
•Save a Norse worlds from 12-ton, 25-foot-tall ice giants and trolls in an action-adventure diversion formed on a film of a same name
•Wield Mjolnir, Thor's imaginary hammer, to unleash primal charge powers of lightning, rumble and wind
•Combat your enemies with absolute m?lange combos, fatal produce throws and component charge powers
•Scale high giants with a grappling system, regulating mixed points to stand adult and tar
Product Details
- Amazon Sales Rank: #6155 in Video Games
- Brand: Sega Of America, Inc.
- Model: 68051
- Published on: 2011-05
- Released on: 2011-05-03
- ESRB Rating: Rating Pending
- Platform: Xbox 360
- Number of items: 1
- Dimensions: .60" h x 5.20" w x 7.50" l, .15 pounds
Features
- Save a Norse worlds from 12-ton, 25-foot-tall ice giants and trolls in an action-adventure diversion formed on a film of a same name
- Wield Mjolnir, Thor's imaginary hammer, to unleash primal charge powers of lightning, rumble and wind
- Combat your enemies with absolute m?lange combos, fatal produce throws and component charge powers
- Scale high giants with a grappling system, regulating mixed points to stand adult and aim your enemy's diseased points
- Earn Valor runes to select new abilities, powers and arms upgrades
Editorial Reviews
Amazon.com Product Description
Brace yourself for a strong charge — a imaginary pages of a classical Thor comics are entrance to life, and it's going to be a sky-rumbling, earth-shaking ride. The storied hammer, Mjolnir, is yours to swing as we turn a God of Thunder in this epic new adventure. The energy to change a charge is in your hands and it is adult to we to confirm how to use it and whom to use it against. Enter a sprawling imaginary universe ruled by a component army of glow and ice. Face inconceivable creatures, including ice giants, trolls and other inconceivable monsters. Become a legend. Become Thor.
Based on a Movie
Combat outrageous enemies
Play as Thor and wield
his imaginary hammer
Synopsis
In Thor: God of Thunder, step into a purpose of one of a fiercest Nordic gods as we try to save a Norse worlds from legions of grievous foes carried true out of a comics. Electrocute groups of trolls with Mjolnir and play over a ice giants by bursting a belligerent in dual with earth-shattering rumble attacks. Scale 25-foot-tall trolls by regulating mixed grappling points so we can find and conflict a diseased points in this 3D-compatible game. Featuring an strange storyline by author and lead Thor comic book author, Matt Fraction, and voices and likenesses of Thor film actors Chris Hemsworth as Thor and Tom Hiddleston as Loki, God of Thunder offers sepulchral fun and earth-shaking excitement.
Key Features:
- Save a Norse worlds from 12-ton, 25-foot-tall ice giants and trolls in an action-adventure diversion formed on a film of a same name
- Wield Mjolnir, Thor's imaginary hammer, to unleash primal charge powers of lightning, rumble and wind
- Combat your enemies with absolute m?lange combos, fatal produce throws and component charge powers
- Scale high giants with a grappling system, regulating mixed points to stand adult and aim your enemy's diseased points
- Earn Valor runes to select new abilities, powers and arms upgrades
- Original storyline by author and lead Thor comic book author, Matt Fraction
- Characters underline a voices and likenesses of Thor film actors Chris Hemsworth and Tom Hiddleston
- For 1 player
Customer Reviews
Most useful patron reviews
8 of 8 people found a following examination helpful.
Not As Bad As The Reviews Make It Seem
By Always Samsung
Not As Bad As The Reviews Make It Seem.
I've been eyeing this diversion ever given a film came out over a summer. I've notice a cost dump gradually week after week and infrequently even day after day. Well, a film is finally out on DVD and we finished adult removing a diversion to coincide with a DVD release. we suspicion prolonged and tough before shopping this title. The cost is RIGHT! It finally forsaken to fifteen bucks, so i caved in, and brought it. With all these one star reviews, i refused to squeeze it during anything aloft than twenty bucks. The one star reviews are being approach to critical. Yes, this diversion has some flaws, though all those flaws have zero to do with technical glitches and are some-more about a diversion play itself. This is an transformation journey game. Thor walks around and beats adult bad guys (The same ones over and over, no accumulation whatsoever), goes from turn to level, encounters a knave for a final trainer conflict and moves on. Nothing groundbreaking, same regulation found in games from a 80's. Except that regulation worked good in a 80's during a NES and Sega Genesis epoch when there wasn't many accumulation or options and home gaming and arcades games were comparatively new to t he masses. Remember 'Streets of Rage 2'? It was repetitive, though worked. Anyways, it could have worked good here also, though it doesn't. Does that meant it creates this diversion awful? Absolutely not, though it does make a diversion unequivocally repetitious. THOR lacks a fad for a gamer to continue on. Games these days need to offer some-more accumulation generally with a capabilities that diversion developers have during their fingertips. With slicing corner Mario games, other diversion developers unequivocally need to step adult to a image to broach addictive titles.
I know a diversion has been trashed for a graphics as being too PS2-esque, though that didn't worry me so much. we am a comic book fan and for fifteen dollars, this is a decent game. Hell, i even enjoyed a 'Catwoman' video diversion for integrity sakes. Trust me, there are distant misfortune games out there than this. This usually happened to get a truly bad hang given THOR has never had a video diversion of his possess and i trust gamers had high expectations for his initial outing. Unfortunately, a film was FANTASTIC and a diversion is common during best, though still has a high and low points. This diversion manages to chuck in `God of War' and `Ghostrider' elements into a diversion play that keeps things engaging and we appreciated that. I'm also being unequivocally inexhaustible with my four-star review. It is some-more like 3 and a half.
28 of 39 people found a following examination helpful.
Thor Should of Stayed At Home for This Adventure...
By Jason Ralsky
Thor: God of Thunder is a film tie-in diversion that could of been unequivocally singular and fun though instead turns out to be a unequivocally bad counterpart of God of War churned with some The Force Unleashed (in my opinion). While we do not possess a earthy duplicate of Thor we was given a event to play by a diversion by a crony and in doing so we was blissful we did not squeeze a title, notwithstanding being a vast fan of Thor.
GAMEPLAY
This is one of a vital problem this diversion has in my opinion. What we have here is a bad counterpart of God of War churned with a small The Force Unleashed impression gameplay. we enjoyed both titles and a penetrate and condense impression of gameplay. However, Thor's execution of this gameplay impression was feeble implemented. After a initial hour of outstanding and electrocuting mobs we began to notice there is unequivocally small in a approach of rivalry accumulation or reason to even use your combos. Just mashing conflict is mostly good adequate (on normal problem setting) to get past many mobs with a occasional need to perform a elementary combo conflict to mangle a mob's armor and such. Like in God of War, when we kill mobs we will get knowledge points flattering many and can use them on a grid to turn Thor's abilities up. The grid we felt was easy to use notwithstanding carrying a formidable demeanour to it. Included in a gameplay are countless bugs that disease a title. Animation glitches, sound glitches, bad dialogue, bad production engine a list goes on. While a problems are not diversion breaking, they are irritating and some of a bugs we ran into were down right inexcusable to have in a game. ( Next design did not bucket for me twice during my playthrough. Restarting during a final checkpoint/save resolved it ). My biggest dispute about a gameplay is a bad execution of a grapple. Sometimes we will get a fastener presentation and we would fastener a horde usually to have a horde "automatically" opposite my fastener and chuck me away. It seemed totally pointless and we never could figure out since a rivalry was means to usually incidentally opposite me(could of been a PS3 bug as it didn't occur scarcely as many on a 360).
GRAPHICS
I would contend a graphics in this diversion are lacking. In fact early 360/PS3 or maybe roughly PS2/Xbox turn during times. At times it felt like a Remastered God of War II where they took a 480p diversion and remastered it in 720p. It looked good though we can tell something wasn't right. There are copiousness of graphical hiccups via a diversion including a humorous impulse where Thor's top indeed rendered retrograde and he was walking around with his garment over his chest for about 5 minutes. Don't design mind floating graphics from this pretension flattering much.. however a diversion is 3D capable. we was not means to exam this underline out however due to a miss of a 3DTV.
SOUND/STORY
When it comes to song and sound effects we would contend they are fair. The diversion uses a actors from a film so there is some caring and suspicion put into a dialogue, even if it was infrequently unequivocally cheesy. Game sound effects were not bad possibly though seemed to miss some power/muscle to them during times. STORY wise, this is a film tie-in diversion that technically does not follow a movie. In a approach this is good given it tries to be a possess entity while regulating a film actors and voices. However a storyline is unequivocally shoal and is radically there to give we a reason to pierce to a subsequent room of bad guys to smash.
REPLAY/LENGTH
It took me about 7-8 hours to kick a diversion on a customary problem environment (Midguardian). Throughout a diversion we will find several bosses to slay and of march dark collectibles. The chain and inlet of a collectibles reminds me a bit of The Force Unleashed here as these collectibles will transparent additional costumes, colors for Thor's lightning, etc. The combined replay value here unequivocally isn't in a gameplay or storyline... though that these collectible equipment have DIFFICULTY REQUIREMENTS. Some of a collectibles we will be incompetent to collect adult unless we are personification on a scold difficulty.
OVERALL F (58%)
Sadly we have to give THOR 1 star (an F rating in my book). The diversion is tormented with problems, and feels a bit like a imagination PS2 / Xbox pretension perplexing to impersonate God of War II though left off many of what finished that diversion fun. Is Thor: God of War a terrible diversion that should be avoided like a Lunchroom Meatloaf? No. It is a diversion that usually has many problems and feels rushed and badly executed. Playing by a game, we can feel and even see a intensity for a good diversion here that could of even brought some singular aspects into a genre though instead usually got thrown out there to gain on a movie. With that pronounced we feel Thor: God of Thunder is a kind of diversion that is ideal as a weekend RENTAL
4 of 6 people found a following examination helpful.
What is this!?!?!?!?!?!?!?!?!
By Mr. Negative
This diversion has gotten some flattering oppressive reviews from several critics by mixed outlets. we tend to take these with a pellet of salt, but, let me say, this diversion has no saving features. It deserves a lashing that it's gotten. Let me contend this, Sega could have, and should have finished a improved pursuit of supervising a growth of this game.
The graphics aren't a misfortune out there, though they could have been many better, and many (much) smoother. And, what's with Thor's freakishly outrageous hands and shrunken head? And Loki? What is going on with his vast head, brief arms, and impossibly vast and prolonged hands? Seriously? C'mon, Sega. These are usually simple anatomical facilities that even many of a misfortune constructed games get right. Who designed and carried by with these impression designs? They're awful, and whomever is obliged should be ashamed of their work. Unless a diversion developer is managed and run by an 11-year aged carrying overseen a growth group filled with 11-year olds, we are entirely means of high fortitude graphics over 720p, anatomically scold figuring, and liquid animation. we know that we are.
"We had a brief growth cycle". That's a developer's approach of saying: "I was going to have to work tough and request myself to rise a peculiarity game, and we didn't wish to do that given I'm too lazy. we usually got into this margin and found a pursuit as a diversion developer given we like video games, don't like to be accountable to any arrange of expectancy of my work, and don't describe to humans so well. Not given we wish to go to work, request myself, and do a best pursuit that we can to emanate an well-developed knowledge for a gamers who spend their hard-earned income on a products that we am concerned in developing. It's too many work."
There are idle people, and people who "graduate during a bottom of a class" in each margin famous to man. Those seem to be a developers that Sega found. They clearly went after people whom they could compensate a smallest that they had to in building products for their large-dollar agreement with Marvel (who should be holding them accountable for a pursuit that they are doing, by a way) so that we can buy them, take them home, open them (thus origination a video diversion unreturnable), and find out that you've been shafted (but usually too late) as they giggle all a approach to a bank.
The impression is a bit clunky to pierce around, but, once we figure Thor's transformation stipulations out, we can rather adjust to give yourself some emergence of playability with a character. However, wonky things, that will be over your control, will occur during inappropriate times. To make adult for their clunky controls, when we tumble off a edge (or, are knocked off of a edge a second we land nearby one), they concede for what is called a "Heroic Recovery". This is their approach of observant "Yeah, a control intrigue in this diversion is totally screwed adult and broken, and yes, we conjunction cared adequate to, nor wanted to go to a bid to repair it, given we're lazy, and don't care. But, a forgive to cover that is that we had a brief growth schedule, and (throat clear) "Ran out of Time". So, instead, when this happens, and it will, and will often, we usually noise we behind down where we were during no effect to you. So there, all improved then, mmmmmmmKay?"
No Sega, no it's not.
The fight can be surprisingly deep, however, we seem to use a same method of symbol strikes for incompatible combos, that creates no sense, so, it's a "grab bag" as to that combo that we indeed deliver. That is usually irrationality and indolence on a interest of a developer. Apparently nobody managed a growth of this game. They usually "took a control off" of these idle diversion developers and let them run furious and unsupervised. It's an apparent regulation for success as a ensuing Thor video diversion shows.
Overall, it's a terrible experience, and graphically on standard with Dragon Age (which isn't a compliment). Game play wise, it's tedious and clunky.
It's many improved than Iron Man 2 was, though it is still terrible. You should be ashamed of yourselves, Sega. You should have put a developer behind to work, and demanded a improved product for your customers. Oh, wait...that would meant that we cared, that we apparently don't.
I wanted to give it 2 stars given we adore Thor. But, by Odin's beard, we usually couldn't.
If we wish to play a good superhero game, good grown in all areas, demeanour no serve than a following (and Marvel/Sega, greatfully take notice, as DC (WB) seems to know how to get it right):
Batman Arkham Asylum: Game of a Year Platinum Hits
Green Lantern: Rise of a Manhunters
By a way, a good guarantee opposite these developers origination these inhuman games would be for a building company, as good as Sega, to need for each chairman concerned with a creation, development, and recover of a diversion to be compulsory to purchase, during full sell offered price, a special book of a game, noted as such that it can not be sole or "traded in" as a used diversion for credit. They should be stranded with a final duplicate of their product during responsibility to themselves. we consider that this use would horde to a small some-more bid on a developer's end.
And Sega? we know that we aren't, though we should be ashamed of this product.
Buy new: $18.99
53 used and new from $8.25
Customer Rating:
First tagged "marvel comics" by Onyx Jedi "Onyx"
see full specs tags: 3rd person, boring, awful, too difficult, waste of money, poorly balanced, promotes violence, poor, marvel comics, thor
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